Armor Type is one of the things that make a Unit unique. There are three types of Armor: Light, Medium, and Heavy.

  • Light Armor allows fast movement, but lacks decent protection. 1/2 armor piercing damage and 2x explosive damage.
  • Medium Armor allows average movement and allows average protection. Reduces all damage by 20%.
  • Heavy Armor hinders movement, but allows decent protection. 1/20 melee damage, 1/4 explosive damage and, 1/2 hallow point damage.
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